Blender Git Commit Log

Git Commits -> Revision 9d900fd

Revision 9d900fd by Mitchell Stokes (master)
July 29, 2012, 06:28 (GMT)
Fix for [#32213] "Action actuator doesn't finish playing if frame rate drops" reported by Alex Fraser (z0r). The action actuator was calling StopAction when it's time ran out. Now I'm just letting BL_Action handle stopping. Hopefully this doesn't break something else now....

Commit Details:

Full Hash: 9d900fdd11a8452701cdebc2be8799559136a645
SVN Revision: 49349
Parent Commit: 7755873
Lines Changed: +0, -1

1 Modified Path:

/source/gameengine/Converter/BL_ActionActuator.cpp (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021