Blender Git Commit Log

Git Commits -> Revision 9e57bab

Revision 9e57bab by Sergey Sharybin (master)
December 25, 2014, 09:30 (GMT)
Cycles: Fix really bad bug with shadow rays on non-SSE CPUs

basically shadow rays were totally broken and most of the time did not record
any intersections, leading to really ad rendering artifacts.

This commit makes it so regardless of enabled optimization level render result
would be the same.

Commit Details:

Full Hash: 9e57babd8d946317feb5dbd7601ae01bb68d3130
Parent Commit: fe06ec8
Lines Changed: +4, -5

1 Modified Path:

/intern/cycles/kernel/geom/geom_bvh_shadow.h (+4, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021