Blender Git Commit Log
Git Commits -> Revision 9ecf68e
Revision 9ecf68e by Clément Foucault (master) October 15, 2018, 14:04 (GMT) |
Eevee: Fix Missing alpha when rendering with DOF NOTE: There is a float imprecision near the focus plane due to the current technique used for DOF. This makes the alpha channel transparent on nearly in focus objects even when they should not. This artifact should be fixed when the DOF will use scatter as gather for low brightness areas. Fix T57042 : Eevee does not render alpha when DOF is turned on |
Commit Details:
Full Hash: 9ecf68e8ae060c8d46a809ca3e6aacf399f23033
Parent Commit: 478899d
Lines Changed: +85, -28
4 Modified Paths:
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+46, -21) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl (+35, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl (+3, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl (+35, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_vert.glsl (+3, -2) (Diff)