Blender Git Commit Log
Git Commits -> Revision a27b54f
Revision a27b54f by Sergey Sharybin (master) September 16, 2016, 10:28 (GMT) |
OpenSubdiv: Split shader source files Was a bit annoying to do tweaks in a file which contained all vertex, geometry and fragment shaders. |
Commit Details:
Full Hash: a27b54f6e29fbf37aa21f7fe7dca41804d3f4442
Parent Commit: 98af402
Lines Changed: +406, -346
3 Added Paths:
/intern/opensubdiv/gpu_shader_opensubdiv_fragment.glsl (+172, -0) (View)
/intern/opensubdiv/gpu_shader_opensubdiv_geometry.glsl (+165, -0) (View)
/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl (+53, -0) (View)
/intern/opensubdiv/gpu_shader_opensubdiv_geometry.glsl (+165, -0) (View)
/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl (+53, -0) (View)
1 Deleted Path:
/intern/opensubdiv/gpu_shader_opensubd_display.glsl (+0, -338)