Blender Git Commit Log
Git Commits -> Revision a39a459
Revision a39a459 by Clément Foucault (temp-blender2.8-stable) February 7, 2017, 23:46 (GMT) |
OpenGL immediate mode: interface_draw.c (cont) ui_draw_but_UNITVEC Introduced a new shader to be used for simple lighting. |
Commit Details:
Full Hash: a39a459a1ecbe3ab0cb772b9eae58ffc0a4d3e08
Parent Commit: c104a86
Lines Changed: +150, -41
1 Added Path:
/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl (+16, -0) (View)
7 Modified Paths:
/source/blender/editors/interface/interface_draw.c (+82, -40) (Diff)
/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/gawain/immediate.c (+22, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+2, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+12, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_vert.glsl (+14, -0) (Diff)
/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/gawain/immediate.c (+22, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+2, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+12, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_vert.glsl (+14, -0) (Diff)