Blender Git Commit Log

Git Commits -> Revision a3cb9c8

Revision a3cb9c8 by Clément Foucault (master)
June 23, 2018, 22:01 (GMT)
Wireframe Overlay: Add back the per edge hiding

This method is a bit more optimized than the very first one
because it does not rely on the adjacent faces properties.

That said it's still a bit slower than the per vertex method.

Commit Details:

Full Hash: a3cb9c8238072285c0c15c1f0a00aca6c0d5b746
Parent Commit: 12bd80f
Lines Changed: +53, -31

3 Modified Paths:

/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+21, -13) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+31, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021