Blender Git Commit Log

Git Commits -> Revision a4e6967

Revision a4e6967 by Antonis Ryakiotakis (master)
February 21, 2012, 19:41 (GMT)
change UvElement to directly use BMLoop * instead of tfindex. This saves quite some lookups on uv sculpting and stitching. Based on BMESH todo by Campbell, thanks for the idea!

Commit Details:

Full Hash: a4e69673233e2506075ff43e3cdb09652fd66236
SVN Revision: 44308
Parent Commit: 9c3710d
Lines Changed: +49, -60

6 Modified Paths:

/source/blender/blenkernel/BKE_mesh.h (+1, -1) (Diff)
/source/blender/editors/mesh/bmesh_utils.c (+4, -9) (Diff)
/source/blender/editors/sculpt_paint/sculpt_uv.c (+10, -14) (Diff)
/source/blender/editors/uvedit/uvedit_intern.h (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+1, -6) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+32, -29) (Diff)
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