Blender Git Commit Log
Git Commits -> Revision a557773
Revision a557773 by Jeroen Bakker (master) July 12, 2011, 19:21 (GMT) |
Bokeh blur in the blur node is wronlgy calculated. when using the node on a single white pixel on black background, the output should look like as the bokeh image. being a round image, but it looked like a donut. the make_gausstab used dist/rad and bokeh used (dist/rad)*2 - 1 I changed it to reflect the correct bokeh circular image |
Commit Details:
Full Hash: a557773f46fb11ae7c99e96b292182275b27de4b
SVN Revision: 38347
Parent Commit: b724c7f
Lines Changed: +1, -1
1 Modified Path:
/source/blender/nodes/intern/CMP_nodes/CMP_blur.c (+1, -1) (Diff)