Blender Git Commit Log
Git Commits  -> Revision a57fec9
		
			
			
		
| Revision a57fec9 by Sergey Sharybin (master) April 29, 2019, 10:32 (GMT) | 
| Depsgraph: fix dependencies for drivers and animation on Bone properties. The driver code was almost there, but didn't work because ID nodes have no outlinks - and using links won't be safe anyway because of ordering issues. Instead, just loop over all IDNodes. Animation is fixed simply by referring to ARMATURE_EVAL instead of BONE in construct_node_identifier - the bArmature ID doesn't have BONE components in any case, so the old identifier can't work. | 
Commit Details:
Full Hash: a57fec986d2d7093fc8148188315274e4f150857
Parent Commit: 788bbac
Committed By: Alexander Gavrilov
Lines Changed:  +16,  -18


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MiikaHweb | 2003-2021