Blender Git Commit Log
Git Commits -> Revision a57fec9
Revision a57fec9 by Sergey Sharybin (master) April 29, 2019, 10:32 (GMT) |
Depsgraph: fix dependencies for drivers and animation on Bone properties. The driver code was almost there, but didn't work because ID nodes have no outlinks - and using links won't be safe anyway because of ordering issues. Instead, just loop over all IDNodes. Animation is fixed simply by referring to ARMATURE_EVAL instead of BONE in construct_node_identifier - the bArmature ID doesn't have BONE components in any case, so the old identifier can't work. |
Commit Details:
Full Hash: a57fec986d2d7093fc8148188315274e4f150857
Parent Commit: 788bbac
Committed By: Alexander Gavrilov
Lines Changed: +16, -18