Blender Git Commit Log

Git Commits -> Revision a59777c

Revision a59777c by Sergey Sharybin (master)
August 16, 2013, 13:58 (GMT)
Tweaks to MapUV and PlaneTrack nodes to make results less doggy

This disables crazy adaptive sampling happening in diagonal direction.

This still gives some doggyness, but it's much less dramatic now,
and behavior is pretty damn the same as EWA filtering when rendering
textures with Blender Internal.

Commit Details:

Full Hash: a59777c33fe2356bec9223b9f736dcc98bfa874d
SVN Revision: 59190
Parent Commit: 8d1c0b6
Lines Changed: +10, -2

2 Modified Paths:

/source/blender/compositor/operations/COM_MapUVOperation.cpp (+4, -1) (Diff)
/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp (+6, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021