Blender Git Commit Log
Git Commits -> Revision a5eb673
Revision a5eb673 by Campbell Barton (master) February 8, 2012, 09:07 (GMT) |
use MPoly's rather then MFaces (since these don't necessarily exist) for drawing game engine bitmap font text. minor edits to draw_tface_mapped__set_draw() to make it more efficient. |
Commit Details:
Full Hash: a5eb673b4dd1a8cb0946b9e999efbc9cbc7a00ee
SVN Revision: 43981
Parent Commit: 76ccd3d
Lines Changed: +81, -32
1 Modified Path:
/source/blender/editors/space_view3d/drawmesh.c (+81, -32) (Diff)