Blender Git Commit Log

Git Commits -> Revision b228685

Revision b228685 by Campbell Barton (master)
February 8, 2012, 11:52 (GMT)
fix [#30101] Vertex colors disappear after leaving edit mode

this commit makes vertex paint check if it needs to rebuild the modifier stack when painting.
- when painting with no modifiers, do partial updates from polys to tessfaces while painting, skip re-tesselation.
- when painting onto a modified mesh, dont bother adjusting tessface colors - since the modifier stack will do this anyway.

both cases should be faster then before.

Commit Details:

Full Hash: b228685e9296cf6d7b25671003067f2d877345a3
SVN Revision: 43984
Parent Commit: a5eb673
Lines Changed: +127, -59

4 Modified Paths:

/source/blender/blenkernel/BKE_mesh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+13, -8) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+112, -50) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021