Blender Git Commit Log

Git Commits -> Revision a668ffb

Revision a668ffb by Joerg Mueller (soundsystem)
July 21, 2009, 13:21 (GMT)
blender sound structure internals update:
* file writing/loading
* bSample removed
* blenkernel/BKE_sound.h updated
* fixed a bug in AUD_OpenALDevice that crashed the app if quitted after no sound played

Commit Details:

Full Hash: a668ffb6e2a0a3e74d902796f62d9320d12b4654
SVN Revision: 21770
Parent Commit: 6f17180
Lines Changed: +1336, -1222

16 Modified Paths:

/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp (+4, -1) (Diff)
/source/blender/blenkernel/BKE_packedFile.h (+4, -4) (Diff)
/source/blender/blenkernel/BKE_sound.h (+18, -8) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+1, -0) (Diff)
/source/blender/blenkernel/intern/blender.c (+82, -82) (Diff)
/source/blender/blenkernel/intern/library.c (+82, -81) (Diff)
/source/blender/blenkernel/intern/packedFile.c (+101, -56) (Diff)
/source/blender/blenkernel/intern/sound.c (+72, -29) (Diff)
/source/blender/blenkernel/SConscript (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+781, -769) (Diff)
/source/blender/blenloader/intern/writefile.c (+185, -177) (Diff)
/source/blender/windowmanager/CMakeLists.txt (+0, -1) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+3, -11) (Diff)
/source/blender/windowmanager/SConscript (+0, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021