Blender Git Statistics -> Branches -> soundsystem
"Soundsystem" branch
Total commits : 43
Total committers : 2
First Commit : July 9, 2009
Latest Commit : August 11, 2009
Commits by Month
Date | Number of Commits | |
---|---|---|
August, 2009 | 16 | |
July, 2009 | 27 |
Committers
Author | Number of Commits |
---|---|
Joerg Mueller | 38 |
Nathan Letwory | 5 |
Popular Files
Filename | Total Edits |
---|---|
sound.c | 12 |
readfile.c | 11 |
AUD_C-API.cpp | 10 |
BKE_sound.h | 9 |
AUD_C-API.h | 8 |
AUD_OpenALDevice.cpp | 8 |
KX_SoundActuator.cpp | 7 |
win32-mingw-config.py | 6 |
sequencer_add.c | 6 |
CMakeLists.txt | 6 |
Latest commits
August 11, 2009, 20:48 (GMT) |
Useless final sound system branch update. |
August 9, 2009, 18:14 (GMT) |
Sound Branch: * Last commit before merge to 2.5 * Merge until revision 22324 of 2.5 branch * Fixes for some compiler warnings * Updated some build system files |
August 7, 2009, 09:38 (GMT) |
Sound Branch: * Added some documentation. * Fixed the loading of sounds from libraries. |
August 6, 2009, 18:22 (GMT) |
Update for cmake for the new openal libs. |
August 6, 2009, 13:40 (GMT) |
Code cleanup for the merge. |
August 5, 2009, 15:29 (GMT) |
copy openal dlls |
August 5, 2009, 14:42 (GMT) |
* config changes for newer openal and samplerate change |
August 5, 2009, 14:12 (GMT) |
Update for new windows OpenAL libs. |
August 5, 2009, 10:53 (GMT) |
OpenALDevice update to work with windows pthreads library. |
August 5, 2009, 09:45 (GMT) |
Merge to revision 22221 of 2.5 branch. |
August 4, 2009, 07:28 (GMT) |
Merge with 2.5 branch to revision 22207. |
August 3, 2009, 08:16 (GMT) |
Sound settings from pre 2.5 files are now loaded into SoundActuators. |
August 2, 2009, 20:34 (GMT) |
Loading pre 2.5 files now works flawlessly. |
August 2, 2009, 12:49 (GMT) |
August 2, 2009, 10:16 (GMT) |
Fix for sound structures to work with makesdna. |
August 2, 2009, 07:47 (GMT) |
Fixed an include error, included an FFMPEG file where not needed. |
July 31, 2009, 22:58 (GMT) |
Windows build system update. |
July 31, 2009, 19:48 (GMT) |
Added sound caching. |
July 31, 2009, 15:58 (GMT) |
Updated sequencer; now you can load movie and sound together. Also removed the difference between RAM and HD sound. |
July 31, 2009, 12:29 (GMT) |
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