Blender Git Commit Log
Git Commits -> Revision a711061
Revision a711061 by Clément Foucault (master) March 27, 2020, 19:00 (GMT) |
Cleanup: GPUShader: Remove unused shaders |
Commit Details:
Full Hash: a7110618ff3205e2389768f1c387f263dc0d4da3
Parent Commit: 0c0170f
Lines Changed: +0, -355
7 Deleted Paths:
/source/blender/gpu/shaders/gpu_shader_2D_smooth_color_dithered_frag.glsl (+0, -18)
/source/blender/gpu/shaders/gpu_shader_3D_normal_smooth_color_vert.glsl (+0, -22)
/source/blender/gpu/shaders/gpu_shader_image_depth_copy_frag.glsl (+0, -12)
/source/blender/gpu/shaders/gpu_shader_image_depth_linear_frag.glsl (+0, -16)
/source/blender/gpu/shaders/gpu_shader_image_multisample_resolve_frag.glsl (+0, -119)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_alpha_frag.glsl (+0, -14)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl (+0, -16)
/source/blender/gpu/shaders/gpu_shader_3D_normal_smooth_color_vert.glsl (+0, -22)
/source/blender/gpu/shaders/gpu_shader_image_depth_copy_frag.glsl (+0, -12)
/source/blender/gpu/shaders/gpu_shader_image_depth_linear_frag.glsl (+0, -16)
/source/blender/gpu/shaders/gpu_shader_image_multisample_resolve_frag.glsl (+0, -119)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_alpha_frag.glsl (+0, -14)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl (+0, -16)