Blender Git Commit Log

Git Commits -> Revision a864e84

Revision a864e84 by Campbell Barton (compositor-2016)
June 8, 2016, 19:45 (GMT)
GPU: Fix triple buffer w/ basic glsl shader

Needed to add GL_TEXTURE_RECTANGLE support to basic-shader.

Commit Details:

Full Hash: a864e84d96619d4505d1631e72df309f1a059296
Parent Commit: a78cd27
Committed By: Jeroen Bakker
Lines Changed: +63, -16

4 Modified Paths:

/source/blender/gpu/GPU_basic_shader.h (+5, -4) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+40, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_frag.glsl (+14, -5) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021