Blender Git Commit Log

Git Commits -> Revision a8ef804

Revision a8ef804 by Ton Roosendaal (master)
June 30, 2004, 18:54 (GMT)
NEW: Ramp shades for diffuse and specular

http://www.blender3d.org/cms/Ramp_Shaders.348.0.html

Material color and specular now can be defined by a Colorband. The actual
color then is defined during shading based on:
- shade value (like dotproduct)
- energy value (dot product plus light)
- normal
- result of all shading (useful for adding stuff in the end)

Special request from [A]ndy! :)

Commit Details:

Full Hash: a8ef804146751f8b5ec0f83b411f4ab7d041ed84
SVN Revision: 2728
Parent Commit: c9b4585
Lines Changed: +883, -428

16 Modified Paths:

/source/blender/blenkernel/BKE_texture.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/displist.c (+72, -42) (Diff)
/source/blender/blenkernel/intern/image.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -1) (Diff)
/source/blender/blenkernel/intern/texture.c (+43, -50) (Diff)
/source/blender/blenloader/intern/readfile.c (+16, -3) (Diff)
/source/blender/blenloader/intern/writefile.c (+4, -1) (Diff)
/source/blender/include/butspace.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+22, -0) (Diff)
/source/blender/render/extern/include/render.h (+93, -91) (Diff)
/source/blender/render/intern/source/rendercore.c (+267, -38) (Diff)
/source/blender/render/intern/source/renderHelp.c (+0, -1) (Diff)
/source/blender/render/intern/source/texture.c (+45, -35) (Diff)
/source/blender/src/buttons_object.c (+5, -5) (Diff)
/source/blender/src/buttons_shading.c (+251, -116) (Diff)
/source/blender/src/previewrender.c (+53, -40) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021