Blender Git Commit Log

Git Commits -> Revision aa316c7

Revision aa316c7 by Sergey Sharybin (master)
July 21, 2016, 10:34 (GMT)
OpenSubdiv: Prepare majority of things to have proper subdivided UV

Mainly the changes are related on establishing API to feed UV islands
to OpenSubdiv, so it will know all the connectivity information and
will be able to do proper interpolation.

Island calculation is currently rather slow, not sure how to make it
fast and not use lots of allocations.

Shouldn't be THAT bad, since this code is only runs once when creating
OSD mesh, and it's probably still faster than our orientation code.

Commit Details:

Full Hash: aa316c73e015be6bb7b93e59c779c53316510590
Parent Commit: e44fa4e
Lines Changed: +198, -92

3 Modified Paths:

/intern/opensubdiv/opensubdiv_converter.cc (+49, -71) (Diff)
/intern/opensubdiv/opensubdiv_converter_capi.h (+10, -4) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c (+139, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021