Blender Git Commit Log
Git Commits -> Revision aa7575c
Revision aa7575c by Tamito Kajiyama (master) October 30, 2010, 22:15 (GMT) |
Fix for occasional disappearance of strokes when using SpatialNoiseShader. The PseudoNoise class for generating a series of noise values had a bug involving a signed integer overflow when renders were at high image resolution. This caused the noise generator to yield very large noise values, putting strokes out of the renders' image boundary. |
Commit Details:
Full Hash: aa7575c0080c5ba86ff7f2127619400809063a14
SVN Revision: 32781
Parent Commit: e3747f7
Lines Changed: +12, -11
1 Modified Path:
/source/blender/freestyle/intern/system/PseudoNoise.cpp (+12, -11) (Diff)