Blender Git Commit Log
Git Commits -> Revision aac5983
Revision aac5983 by Dalai Felinto (master) October 7, 2011, 05:19 (GMT) |
Scene.GameData DNA alignment nitpicking * "structures are always multiples of 8 bytes in size" (adding two pads for RecastData) removing some unecessary pads. Moving others to make pad counting easy. (although this patch is not highly needed in trunk it will help cucumber merging) This could probably fixed the problem address at rev.40084 |
Commit Details:
Full Hash: aac598303b31ab42ef508438157e1239134508c1
SVN Revision: 40842
Parent Commit: 47253d0
Lines Changed: +6, -6
1 Modified Path:
/source/blender/makesdna/DNA_scene_types.h (+6, -6) (Diff)