Blender Git Commit Log
Git Commits -> Revision ab01322
Revision ab01322 by Clément Foucault (master) November 13, 2017, 21:09 (GMT) |
GPUMaterial : Add sss_data to Closure struct. |
Commit Details:
Full Hash: ab013224adf5bb07c1467637592cd8c7bb5cb2fe
Parent Commit: f4beb64
Lines Changed: +105, -13
5 Modified Paths:
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+13, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+54, -11) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c (+1, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+36, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+54, -11) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c (+1, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+36, -0) (Diff)