Blender Git Commit Log
Git Commits -> Revision ab09722
Revision ab09722 by Bastien Montagne (master) January 1, 2012, 16:37 (GMT) |
Fix [#29556] shrinkwrap generates spikes if vertices fall exactly on the edge bvhtree_ray_tri_intersection now using isect_ray_tri_epsilon_v3 with FLT_EPSILON. All devs I asked (incuding ones in physics/painting areas) were rather OK with this change, and better to do it now, with more than one month to detect regressions, if any! |
Commit Details:
Full Hash: ab097223d490c07125ba8278ee401ae41811576e
SVN Revision: 43056
Parent Commit: defa99b
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/bvhutils.c (+1, -1) (Diff)