Blender Git Commit Log

Git Commits -> Revision abb976a

Revision abb976a by Sergey Sharybin (master)
August 4, 2015, 08:52 (GMT)
OpenSubdiv: Optimize drawing shader

The idea is to cut as much code as possible and use compile-time
ifdefs rather than runtime if() statements.

Gives about 2x speedup on catmark_car model from OpenSubdiv repository
making our FPS much closer to what glViewer is capable of.

Commit Details:

Full Hash: abb976ae889985a973d322bd7f3a792495553ff3
Parent Commit: cff288c
Lines Changed: +106, -101

2 Modified Paths:

/intern/opensubdiv/gpu_shader_opensubd_display.glsl (+71, -83) (Diff)
/intern/opensubdiv/opensubdiv_gpu_capi.cc (+35, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021