Blender Git Commit Log
Git Commits -> Revision acaf46d
Revision acaf46d by Jeroen Bakker (master) May 30, 2018, 12:42 (GMT) |
Workbench: Specular Highlights Added specular highlights for: - Solid studio shading - Texture studio shading |
Commit Details:
Full Hash: acaf46db0ea7103aaa3f46092b3582611d37ca0f
Parent Commit: 29f9a19
Lines Changed: +134, -49
19 Modified Paths:
/release/scripts/startup/bl_ui/properties_scene.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+3, -0) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+14, -17) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+18, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+9, -7) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+3, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+29, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+2, -16) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+2, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+4, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+5, -1) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+6, -5) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+9, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+6, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+3, -0) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+14, -17) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+18, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+9, -7) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+3, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+29, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+2, -16) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+2, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+4, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+5, -1) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+6, -5) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+9, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+6, -0) (Diff)