Blender Git Commit Log

Git Commits -> Revision ad516d0

Revision ad516d0 by Joshua Leung (animsys2)
October 31, 2008, 06:25 (GMT)
AnimSys2: Shapekeys recentering fix (attempt 2)

Now meshes with multiple users are not ignored. Previous tests had shown that there was a problem, but it turned out to be a missing case.

Also, added note of bug with bone roll changing randomly on EditMode transforms to fix.

Commit Details:

Full Hash: ad516d060e27c2615375311a46f4e998080ed19b
SVN Revision: 17241
Parent Commit: e4c316b
Lines Changed: +22, -12

2 Modified Paths:

/source/blender/src/editobject.c (+21, -12) (Diff)
/source/blender/src/transform_generics.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021