Blender Git Commit Log
Git Commits -> Revision ad516d0
Revision ad516d0 by Joshua Leung (animsys2) October 31, 2008, 06:25 (GMT) |
AnimSys2: Shapekeys recentering fix (attempt 2) Now meshes with multiple users are not ignored. Previous tests had shown that there was a problem, but it turned out to be a missing case. Also, added note of bug with bone roll changing randomly on EditMode transforms to fix. |
Commit Details:
Full Hash: ad516d060e27c2615375311a46f4e998080ed19b
SVN Revision: 17241
Parent Commit: e4c316b
Lines Changed: +22, -12