Blender Git Commit Log
Git Commits -> Revision adaa768
Revision adaa768 by Sebastian Parborg (master) April 11, 2019, 16:28 (GMT) |
Fix T63467: Edge/vertex selection isnt working properly with X-ray set to 1 Edit mode shows the mesh elements in X-ray mode even if alpha is set to 1. Now the code takes this into account so that you can still select visible mesh elements in X-ray edit mode. view3d_draw_legacy need to be updated with the new XRAY flag macros to avoid crashes. Additional cleanup of the XRAY macro flags were done. |
Commit Details:
Full Hash: adaa7688ee77f4bce284b99ef5ac19a7c7a8ae42
Parent Commit: 6b06440
Lines Changed: +24, -28
10 Modified Paths:
/source/blender/draw/engines/workbench/workbench_forward.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_render.c (+1, -1) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+1, -2) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/object_mode.c (+2, -4) (Diff)
/source/blender/draw/modes/overlay_mode.c (+1, -1) (Diff)
/source/blender/draw/modes/pose_mode.c (+1, -2) (Diff)
/source/blender/editors/include/ED_view3d.h (+5, -6) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+6, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+3, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_render.c (+1, -1) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+1, -2) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/object_mode.c (+2, -4) (Diff)
/source/blender/draw/modes/overlay_mode.c (+1, -1) (Diff)
/source/blender/draw/modes/pose_mode.c (+1, -2) (Diff)
/source/blender/editors/include/ED_view3d.h (+5, -6) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+6, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+3, -2) (Diff)