Blender Git Commit Log
Git Commits -> Revision aed11c6
Revision aed11c6 by Bastien Montagne (master) June 6, 2020, 14:18 (GMT) |
Fix T77456: Broken vertex paint undo on high-poly objects. This is a critical fix that should also be backported to 2.83.1 Fairly stupid bug in fact, code detecting changes across undo steps was assuming that each BHEAD (a block of data in blendfiles) would not be larger than one memory chunk... Which is the case in alsmost every situation, besides some super-heavy geometries, and other similar things (images would also be affected e.g.). |
Commit Details:
Full Hash: aed11c673efefe509af7abd8cfb8cac000422054
Parent Commit: 03a6939
Lines Changed: +7, -3
1 Modified Path:
/source/blender/blenloader/intern/readfile.c (+7, -3) (Diff)