Blender Git Commit Log
Git Commits -> Revision b023c91
Revision b023c91 by Sebastián Barschkis (master) March 29, 2020, 19:31 (GMT) |
Fluid: Use dynamic mode whenever active rigid bodies are in the scene Required for collisions with moving rigid bodies. Otherwise the static optimization mode will be kept and the obstacles would be calculated only once at the beginning. |
Commit Details:
Full Hash: b023c911185636293e928ef998f4c9cad2c15d9c
Parent Commit: bf3b0db
Lines Changed: +6, -0
1 Modified Path:
/source/blender/blenkernel/intern/fluid.c (+6, -0) (Diff)