Blender Git Commit Log

Git Commits -> Revision b1e4964

February 2, 2016, 13:01 (GMT)
added basic physics visualization for viewport rigidbodies like in game engine (its optional and can be turned off)

Commit Details:

Full Hash: b1e4964edee66a5e63075ce961b090735082913c
Parent Commit: 9e9bbed
Lines Changed: +319, -123

10 Modified Paths:

/intern/rigidbody/RBI_api.h (+2, -0) (Diff)
/intern/rigidbody/rb_bullet_api.cpp (+66, -0) (Diff)
/release/scripts/startup/bl_ui/properties_scene.py (+2, -0) (Diff)
/source/blender/blenkernel/intern/fracture.c (+38, -37) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+84, -63) (Diff)
/source/blender/editors/object/object_modifier.c (+18, -23) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+91, -0) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+11, -0) (Diff)
/source/blender/makesdna/DNA_rigidbody_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021