Blender Git Commit Log
Git Commits -> Revision b291939
Revision b291939 by Ton Roosendaal (master) June 30, 2006, 12:38 (GMT) |
Bugfix #4544 The 'edge fill' code failed on filling tiny small polygons. It has a limit check for double points, which was hardcoded set to 0.0003. That is (commented in code too) a weak part. Better would be to define a bounding box first, and then derive the limit from that. Further, the edge fill code uses blender EditEdge data, which fails when the filling code removes edges. Certainly a topic to work on once, this code is from the 80ies! |
Commit Details:
Full Hash: b291939ccc46d96f1ff611a6e243cb9cdce1804d
SVN Revision: 7983
Parent Commit: 6f8b6b3
Lines Changed: +3, -3
1 Modified Path:
/source/blender/blenlib/intern/scanfill.c (+3, -3) (Diff)