Blender Git Commit Log
Git Commits -> Revision b2c7dd2
Revision b2c7dd2 by Andrew Wiggin (master) November 22, 2011, 14:04 (GMT) |
Fix for [#28528] Disappearing Faces Bring back some old scanfill code to handle tesselating polys with some zero-length edges. This code used to cause #4544 but I haven't been able to recreate that now, so I'm going to revive the old code and if #4544 does come back, we'll have to fix it some other way I guess (or come up with a better solution for zero-length edges in polys). |
Commit Details:
Full Hash: b2c7dd2d5cb2cda7c1a43018f5f61602b0908c78
SVN Revision: 42062
Parent Commit: b536260
Lines Changed: +16, -13
1 Modified Path:
/source/blender/blenlib/intern/scanfill.c (+16, -13) (Diff)