Blender Git Commit Log

Git Commits -> Revision b30044d

Revision b30044d by Dalai Felinto (master)
February 17, 2017, 21:26 (GMT)
Fix crash introduced in engine separation (50fb3ea3)

Basically DEG_OBJECT_ITER (or rather,
BKE_scene_layer_engine_settings_update) wasn't creating
Object->collection_settings data for invisible objects.

Now I'm removing those objects from the loop entirely. If we are to
bring them back we need to either create CollectionEngineSettings dat
from them or to skip them in DRW_mode_cache_populate.

Commit Details:

Full Hash: b30044d4af84f0ddc606eeb4d2860e2cffcf7834
Parent Commit: 39e212e
Lines Changed: +4, -3

2 Modified Paths:

/source/blender/blenkernel/BKE_layer.h (+4, -0) (Diff)
/source/blender/draw/engines/clay/clay.c (+0, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021