Blender Git Commit Log
Git Commits -> Revision b364f6e
Revision b364f6e by Sergey Sharybin (master) August 7, 2012, 13:27 (GMT) |
Tomato Cycles: report currently rendering sample when using GPU Currently it makes more sense to use single tile for GPU rendering and in this case tile-based progress report doesn't work well. Since threading happens within single tile, it's possible to detect currently computing sample and report it to the interface, This also allows to display smoother progress when using CPU with small amount of tiles. |
Commit Details:
Full Hash: b364f6e6929febb94e7de4891293a4042f7ac62f
SVN Revision: 49652
Parent Commit: 8516821
Lines Changed: +57, -5
6 Modified Paths:
/intern/cycles/blender/blender_session.cpp (+6, -2) (Diff)
/intern/cycles/device/device_task.cpp (+4, -1) (Diff)
/intern/cycles/device/device_task.h (+1, -0) (Diff)
/intern/cycles/render/session.cpp (+27, -1) (Diff)
/intern/cycles/render/session.h (+2, -0) (Diff)
/intern/cycles/util/util_progress.h (+17, -1) (Diff)
/intern/cycles/device/device_task.cpp (+4, -1) (Diff)
/intern/cycles/device/device_task.h (+1, -0) (Diff)
/intern/cycles/render/session.cpp (+27, -1) (Diff)
/intern/cycles/render/session.h (+2, -0) (Diff)
/intern/cycles/util/util_progress.h (+17, -1) (Diff)