Blender Git Commit Log
Git Commits -> Revision b386828
Revision b386828 by Clément Foucault (master) April 20, 2017, 11:07 (GMT) |
Eevee: Do shadow cube render in one pass. |
Commit Details:
Full Hash: b386828671a40feea026ccefae17560e58e0d440
Parent Commit: 3fa665f
Lines Changed: +69, -38
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee.c (+23, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+21, -16) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+8, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl (+13, -11) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+4, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+21, -16) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+8, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl (+13, -11) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+4, -2) (Diff)