Blender Git Commit Log
Git Commits -> Revision b38b0cd
Revision b38b0cd by Jacques Lucke (master) March 7, 2019, 17:03 (GMT) |
Fix T62305: Unconnected group vector inputs are mapped incorrectly The issue was that `bNodeSocketValueVector` and `bNodeSocketValueRGBA` don't store the value at the same location in the struct. I kept the cases for `SOCK_VECTOR` and `SOCK_RGBA` completely separate for now, because they only share code by coincidence and not because they are actually the same. Eventually there could be a "Vector Input" node similar to the "RGB" node. Reviewers: fclem Differential Revision: https://developer.blender.org/D4472 |
Commit Details:
Full Hash: b38b0cdb0dc3604c3ec2d7627897ba595de44646
Parent Commit: 1eea4b2
Lines Changed: +9, -0
1 Modified Path:
/source/blender/nodes/shader/node_shader_tree.c (+9, -0) (Diff)