Blender Git Commit Log
Git Commits -> Revision b468023
Revision b468023 by Julian Eisel (master) June 24, 2020, 16:42 (GMT) |
VR: Properly support outputting sRGB swapchain buffers Latest SteamVR OpenXR updates brought OpenGL support, but only with sRGB buffers. I think for DirectX it's the same now. It's not a big issue for us to use sRGB buffers, so that's what I will do for now. That way we shouldn't need hardcoded exceptions for specific runtimes that don't transform linear buffers correctly. |
Commit Details:
Full Hash: b468023aa1b51b2cdef38cd651c7487b9f4d34c4
Parent Commit: 5cfbc72
Lines Changed: +39, -20