Blender Git Commit Log

Git Commits -> Revision b5d900c

Revision b5d900c by Sergey Sharybin (master)
November 16, 2015, 11:43 (GMT)
Color management: Skip doing float->rect conversion twice when rendering animation

This is something what IMB_colormanagement_imbuf_for_write() is intended to do.

Gives around 40% speedup in test wile with OpenGL render and about 20% when
rendering simple cube scene animation.

Commit Details:

Full Hash: b5d900c272d1010f199c0634412ba916962f8c61
Parent Commit: 093451e
Lines Changed: +0, -8

1 Modified Path:

/source/blender/render/intern/source/pipeline.c (+0, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021