Blender Git Commit Log

Git Commits -> Revision b7d0ff0

Revision b7d0ff0 by Sergey Sharybin (master)
May 4, 2015, 11:31 (GMT)
Separate scene simplification into viewport and render

This way it is possible to have viewport simplification bumped all the way up,
making viewport really responsive but still have final render to use highest
subdivision possible.

Reviewers: lukastoenne, campbellbarton, dingto

Reviewed By: campbellbarton, dingto

Subscribers: dingto, nutel, eyecandy, venomgfx

Differential Revision: https://developer.blender.org/D1273

Commit Details:

Full Hash: b7d0ff0ad6f9ab8cb10c727b6db293204c79636f
Parent Commit: 7e3ee2d
Lines Changed: +64, -23

11 Modified Paths:

/intern/cycles/blender/addon/ui.py (+10, -3) (Diff)
/release/scripts/startup/bl_ui/properties_scene.py (+5, -2) (Diff)
/source/blender/blenkernel/BKE_scene.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/multires.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+18, -8) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+3, -3) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+8, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+11, -0) (Diff)
/source/blender/modifiers/intern/MOD_subsurf.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021