Blender Git Commit Log

Git Commits -> Revision b859855

Revision b859855 by Tamito Kajiyama (master)
May 22, 2010, 22:21 (GMT)
New option for detecting feature edges at material boundaries.
A checkbox "Material Boundaries" has been added to the Freestyle
options in the Layers tab of the Render buttons. By enabling the
option, any edge between two faces with different materials is
detected as a feature edge. In style modules, edges at material
boundaries can be tested with pyNatureUP1D(Nature.MATERIAL_BOUNDARY).

Commit Details:

Full Hash: b85985535dd420e50cc906bd6e7dd352cc2b8b97
SVN Revision: 28919
Parent Commit: dbcb73c
Lines Changed: +63, -0

10 Modified Paths:

/release/scripts/ui/properties_render.py (+1, -0) (Diff)
/source/blender/freestyle/intern/application/Controller.cpp (+12, -0) (Diff)
/source/blender/freestyle/intern/application/Controller.h (+3, -0) (Diff)
/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp (+1, -0) (Diff)
/source/blender/freestyle/intern/python/BPy_Nature.cpp (+6, -0) (Diff)
/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp (+25, -0) (Diff)
/source/blender/freestyle/intern/view_map/FEdgeXDetector.h (+7, -0) (Diff)
/source/blender/freestyle/intern/winged_edge/Nature.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_freestyle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021