Blender Git Commit Log

Git Commits -> Revision b891aa8

Revision b891aa8 by L. E. Segovia (soc-2018-hair-shader)
June 4, 2018, 20:50 (GMT)
Use Benedikt Bitterli's and PBRT's sane defaults

This should give brownish hair, implemented with pheomelanin.

Defaults:
- Color: Blender's default gray
- Melanin: Eumelanin 0, Pheomelanin 1.3
- Absorption coefficient: 1.3*d'Eon's pheomelanin mapping (brown hair)
- Offset: 2�
- Roughness: 0.3 in both directions
- Primary Reflection Roughness: 1.0 (fully enabled)
- IOR: 1.55

Ref T54796

Commit Details:

Full Hash: b891aa81094707c36504b28b40ace7996401be3c
Parent Commit: 11633e8
Lines Changed: +30, -20

4 Modified Paths:

/intern/cycles/kernel/shaders/node_principled_hair_bsdf.osl (+11, -6) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+6, -3) (Diff)
/intern/cycles/render/nodes.cpp (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c (+8, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021