Blender Git Commit Log

Git Commits -> Revision b9e4696

Revision b9e4696 by Pablo Dobarro (master)
October 15, 2020, 17:03 (GMT)
Sculpt: Show paint brush cursor in all tools

This patch enables the paint brush cursor with all tools in sculpt mode,
even with the ones that are not brushes. The motivations for this change
are:
- The filters are using the position of the active vertex for certain
features without any visualization of what the active vertex is.

- You can call operators like mask expand (which depends on the brush
cursor position and active vertex) with a non brush tool enabled.

- Having the cursor in the rest of the tools allows to have a scene
scale representation of the radius and a direct control of radius and
strength (using the current brush shortcuts), which will allow to make
features more intuitive without relying on modifying values in the
topbar. For example, the brush radius can be used to control the depth
of the cut in the trimming tools or the size of the sphere in the
sphere mesh filter

Reviewed By: #user_interface, dbystedt, pablovazquez

Differential Revision: https://developer.blender.org/D9071

Commit Details:

Full Hash: b9e469664188ac675f3743e8d3938f34c996957e
Parent Commit: 4b99ea1
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021