Blender Git Commit Log

Git Commits -> Revision ba57e04

Revision ba57e04 by Dalai Felinto (tile)
January 24, 2012, 16:45 (GMT)
Displace Node - Tile
--------------------
I had to make it into a Complex node to allow the readEWA to be used.
(the other alternative is to expose readEWA to all node types when dx and dy are
passed as parameter to read).

This node also uses the readEWA. It's the last one that needs that (from trunk nodes at least)

Thanks for Jeroen Bakker for the help in the determineDependingAreaOfInterest. Using +1 as max for the uv was producing precision problems resulting in a strange artifact (a vertical and a horizontal line from the origin (0,0))

Commit Details:

Full Hash: ba57e043ca90c386b174ccc3ce14272aa0a41e90
SVN Revision: 43667
Parent Commit: 04045a8
Lines Changed: +301, -4

4 Added Paths:

/source/blender/compositor/nodes/COM_DisplaceNode.cpp (+39, -0) (View)
/source/blender/compositor/nodes/COM_DisplaceNode.h (+36, -0) (View)
/source/blender/compositor/operations/COM_DisplaceOperation.cpp (+152, -0) (View)
/source/blender/compositor/operations/COM_DisplaceOperation.h (+63, -0) (View)

2 Modified Paths:

/source/blender/compositor/CMakeLists.txt (+4, -0) (Diff)
/source/blender/compositor/intern/COM_Converter.cpp (+7, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021