Blender Git Commit Log
Git Commits -> Revision bab1b90
Revision bab1b90 by Erwin Coumans (master) December 31, 2005, 21:59 (GMT) |
more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker, friction/restitution, more scaling related fixes. |
Commit Details:
Full Hash: bab1b90edc55251ceb5e3033d588347b48cceca4
SVN Revision: 6258
Parent Commit: 9119b6e
Lines Changed: +36, -14
6 Modified Paths:
/extern/bullet/BulletDynamics/ConstraintSolver/ContactConstraint.cpp (+2, -2) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+9, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+16, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+6, -2) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+9, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+16, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+6, -2) (Diff)