Blender Git Commit Log
Git Commits -> Revision bbecd86
Revision bbecd86 by Daniel Stokes (soc-2011-cucumber) June 15, 2011, 06:42 (GMT) |
Centralizing the exit key methods to the keyboard devices. This should make it easier to get exit key control to the python API. |
Commit Details:
Full Hash: bbecd861ebc2be7b2ae4907e9506770e33cb29db
SVN Revision: 37501
Parent Commit: c9d885a
Lines Changed: +9, -8
5 Modified Paths:
/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h (+1, -4) (Diff)
/source/gameengine/GameLogic/SCA_IInputDevice.h (+5, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+2, -3) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_IInputDevice.h (+5, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+2, -3) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+0, -1) (Diff)