Blender Git Commit Log
Git Commits -> Revision bc984fd
Revision bc984fd by Clément Foucault (master) June 2, 2017, 22:54 (GMT) |
Eevee: Reduce shadow map precision. Since we only store linear distance now we don't need so much bytes per pixels. |
Commit Details:
Full Hash: bc984fd09bad889d54ffc78f0337ee7f15f68531
Parent Commit: 403c6b1
Lines Changed: +3, -3
1 Modified Path:
/source/blender/draw/engines/eevee/eevee_lights.c (+3, -3) (Diff)