Blender Git Commit Log

Git Commits -> Revision bc99f49

Revision bc99f49 by Clément Foucault (master)
January 29, 2019, 14:07 (GMT)
Workbench: Add transparency support for materials

This adds the posibility of having certain materials transparent in solid
mode. The option is (for now) per material only and thus only shows in
material color mode.

This uses the same rendering technique as Xray mode.

Note that objects are not considered transparent for selection with this.

Commit Details:

Full Hash: bc99f4903c5f55d35b5fec32d6e18400f25089fb
Parent Commit: d88492d
Lines Changed: +159, -41

8 Modified Paths:

/release/scripts/startup/bl_ui/properties_material.py (+1, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_composite_frag.glsl (+11, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+2, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+86, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+41, -33) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+10, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_material.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021