Blender Git Commit Log

Git Commits -> Revision bd0af14

July 30, 2021, 14:55 (GMT)
Cleanup: Make curve trim node code more semantically correct

The code used `Spline::LookupResult` in a way that referred to evaluated
points and control points interchangeably. That didn't affect the logic,
but the code became harder to read. Instead, introduce a local struct
to contain the data in a more obvious way.

Commit Details:

Full Hash: bd0af14c16078613f50482e671e838d5603a79c9
Parent Commit: 4aa3f06
Committed By: Fabian Schempp
Lines Changed: +86, -85

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc (+86, -85) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021