Blender Git Commit Log

Git Commits -> Revision be3bb4d

December 4, 2020, 00:31 (GMT)
Geometry Nodes: Refactor and change point separate node

The threshold input is unecessary with an "attribute compare"
node before this one, or with attribute rounding. So to remove some
complexity it is removed, and a boolean input attribute is used instead.

For the implementation, the existing code becomes a bit more specific
to point cloud data, because I'm realizing that mesh separate is quite a
different problem, and it doesn't make sense to force the same code
to be able to solve that too.

Commit Details:

Full Hash: be3bb4da0325e8f72d73830e6186bea2d4060e3d
Parent Commit: 6505f9c
Lines Changed: +42, -60

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_point_separate.cc (+42, -60) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021