Blender Git Commit Log
Git Commits  -> Revision bf799cb
		
			
			
		
| Revision bf799cb by Clément Foucault (master) March 8, 2021, 16:25 (GMT) | 
| Fix T81741 EEVEE: Ambient Occlusion does not converge properly This was due to the AO random sampling using the same "seed" as the AA jitter. Decorelating the noise fixes the issue. | 
Commit Details:
Full Hash: bf799cb12c6991ef8fcbfcd0bc0777e62e08ad9b
Parent Commit: 30cb432
Lines Changed:  +5,  -1
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl (+5, -1) (Diff)


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021