Blender Git Commit Log
Git Commits -> Revision bfaf7a3
Revision bfaf7a3 by Mike Erwin (master) April 27, 2017, 15:24 (GMT) |
OpenGL: stop enabling GL_TEXTURE Texturing is always enabled in GLSL. Simply use a sampler in the shader. Replaced gpu_generate_mipmap with glGenerateMipmap since the former just Enabled/Disabled the texture target and called the latter. Part of T51164 |
Commit Details:
Full Hash: bfaf7a3eb15e36e69fc00448e6c7fd938a6fa2fa
Parent Commit: a49708a
Lines Changed: +5, -58